PriveFun
Offline 176.174.178.37:2302 checked 8d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 14 Oct, 12:31 UTC 13:31 UK · 14d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 238 / 275
- Rustoria.co - EU East Long 159 / 200
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU Main 16 / 250
- Rustafied.com - EU Friday 32 / 100
- Rustoria.co - EU East Medium 45 / 200
Quick answers
From the figures on this page.
Player activity
How does PriveFun compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits PriveFun, at #15,375 on hours played over seven days.
What is the current population on PriveFun?
At the moment PriveFun is offline, having last been seen 8 days 9 hours ago.
Map and rules
What is the current map on PriveFun?
Size 2,500 and seed 1337 define the procedural map PriveFun runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on PriveFun?
You will not find a gather rate in the name of PriveFun. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does PriveFun run from?
You will find no region published by PriveFun. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 176.174.178.37:2302.
Is PriveFun up, and how good is its uptime?
The current status for PriveFun is offline, last seen 8 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 3 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does PriveFun operate?
Rust network protocol 2634 and build 167781 on Windows is what PriveFun runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does PriveFun handle its wipe days?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 0 hours passed before the crowd peaked.
When does PriveFun wipe? What schedule does it follow?
There are too few of PriveFun's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 14 days 12 hours.
Server tags
Where does PriveFun appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take PriveFun: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on PriveFun?
gmrust (Game mode): Survival in standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags PriveFun publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to PriveFun?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 176.174.178.37:2302.