TEST Server
Offline 176.195.52.11:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 65 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 99 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 31 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of TEST Server against other Rust servers?
Over the past seven days, TEST Server has climbed to #13,591 for player hours, putting it in the top 61% of all ranked servers.
Is TEST Server busy at the moment?
The last sighting of TEST Server was 19 days 18 hours ago; it is offline right now.
Map and rules
What are the rules on TEST Server, and what settings does it run?
The name of TEST Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does TEST Server run from?
You will find no region published by TEST Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 176.195.52.11:28015.
Is TEST Server up, and how good is its uptime?
TEST Server is offline at the moment, with the last sighting 19 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 9 October 2026.
What Rust version is TEST Server using?
On Windows, TEST Server runs Rust network protocol 2634 and build 166586. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does TEST Server wipe, and at what times?
Its rhythm cannot yet be told: too few of TEST Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 21 days 17 hours.
Tags and filters
Where does TEST Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TEST Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on TEST Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp150 (Max players): It holds 150 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags TEST Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join TEST Server?
Enter client.connect 176.195.52.11:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.