[PVE] Rusty Bucket | Raidable Bases | Events | NPCs |
Online 176.20.131.39:28015 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 14h.
The force wipe · high confidenceComing wipes
- 7d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 14hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 14hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:47 UTC FW 18:47 UK · 27d agoForce wipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 43 / 300
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 48 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 35 / 200
- [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 30 / 100
- 1[PvE]Тульский|Русский|Classic+Ивенты 4 / 200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 40 / 100
Quick answers
From the figures on this page.
Population
Where does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | place among Rust servers?
Over the past seven days, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | has climbed to #2,641 for player hours, putting it in the top 12% of all ranked servers.
How many players are on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | right now?
The current count is 2 players on 25 slots for [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. Averaged over the past week: 1 players, peaking at 7. Over the last 48 hours, the peak hour came at 07:00 UTC with an average of 4 players.
Rules and settings
Which map is active on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
The game generates the procedural map on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | at size 4,500 with seed 93532827. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
No gather rate appears in the name of [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. Up to 8 players can join a group, the default for the game. It runs pve, fighting between players is off. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
You will find no region published by [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 176.20.131.39:28015 is its address.
Does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | perform well?
Averaged over the last 48 hours, server fps was 105, with a low of 78. Buildings, deployables and all the rest of the world pushed its entity count as high as 151,811. Memory use peaked at 4,942 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | up, and how good is its uptime?
Right now, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is online. About 23 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | using?
The version on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | handle its wipe days?
5 players is the average peak across its recent wipes. 45 hours after the latest wipe, the crowd reached its peak.
How often does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | wipe, and at what times?
Once a month is all [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 27 days 10 hours. In its tags it publishes the wipe schedule: monthly.
Server tags
On Rust Wipe Tracker, which lists and filters is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | part of?
The Rust Wipe Tracker lists that include [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | are: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
How should you read the tags on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
Read off the game's server browser, the tags for [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | are: gmrust (Game mode): Standard Rust survival is the game mode here; mp25 (Max players): The server has 25 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 176.20.131.39:28015.