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Network live 11,658 servers online 44,769 players aboard 104 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Server name on in-game server list

Offline 176.20.166.176:28015 checked 38d ago

Tracking number · connect
Wipe progress · wiped 49d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 5 players now 0% full
07-day averagepeak –
#15,454rankno region published
49d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average 304 / 350
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average 21 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average 38 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 138 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 52 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 46 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Server name on in-game server list against other Rust servers?

Over the past seven days, Server name on in-game server list has climbed to #15,454 for player hours, putting it in the top – of all ranked servers.

How many players are on Server name on in-game server list right now?

The last sighting of Server name on in-game server list was 38 days 20 hours ago; it is offline right now.

Server rules

What is the current map on Server name on in-game server list?

The game generates the procedural map that Server name on in-game server list runs.

What settings and rules should you know for Server name on in-game server list?

You will not find a gather rate in the name of Server name on in-game server list. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.

About the server

What location does Server name on in-game server list run from?

There is no region published for Server name on in-game server list. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 176.20.166.176:28015.

Is Server name on in-game server list up, and how good is its uptime?

Offline for now: Server name on in-game server list was last seen 38 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 19 September 2026.

What Rust version is Server name on in-game server list using?

On Windows, Server name on in-game server list runs Rust network protocol 2633 and build 163493. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does Server name on in-game server list reset its map?

To tell its rhythm we would need more of Server name on in-game server list's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 49 days 2 hours have passed since this world was made.

Tags and filters

Where does Server name on in-game server list appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Server name on in-game server list are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Server name on in-game server list?

Read off the game's server browser, the tags for Server name on in-game server list are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join Server name on in-game server list?

Enter client.connect 176.20.166.176:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol To join, your game must match protocol 2633.
cs163493
Build Build number: 163493.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.