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Network live 11,718 servers online 61,678 players aboard 174 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Devblog 227

Online 176.215.184.231:28015 checked 12m ago

Tracking number · connect
Wipe progress · wiped 14d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,262ranktop 69%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 15:53 UTC 16:53 UK · 14d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average 98 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 120 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average 432 / 450
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 22 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 504 / 525
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 405 / 425
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Rust Devblog 227 against other Rust servers?

In the top 69% of all ranked servers sits Rust Devblog 227, at #15,262 on hours played over seven days.

What is the current population on Rust Devblog 227?

Checking now: 0 players on 100 slots at Rust Devblog 227. For the last seven days the average player count was 0.

Server rules

On what map does Rust Devblog 227 take place?

The map on Rust Devblog 227 is procedural, produced by the game.

What are the rules on Rust Devblog 227, and what settings does it run?

No gather rate appears in the name of Rust Devblog 227. No group limit is published. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is Rust Devblog 227 based?

You will find no region published by Rust Devblog 227. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 176.215.184.231:28015 is its address.

Is Rust Devblog 227 up, and how good is its uptime?

Rust Devblog 227 is up and online at the moment. It was up 143 of 168 hours over the last 7 full days, 85% of the time. It was first seen by Rust Wipe Tracker on 15 October 2026.

On what Rust version does Rust Devblog 227 operate?

Rust network protocol 2219 on Windows is what Rust Devblog 227 runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on Rust Devblog 227?

The average busiest point of its recent wipes was 2 players. After 5 hours the latest wipe's crowd hit its peak.

How often does Rust Devblog 227 wipe, and at what times?

There are too few of Rust Devblog 227's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 14 days 8 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is Rust Devblog 227 part of?

You will find Rust Devblog 227 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

What is the meaning of the server tags on Rust Devblog 227?

gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; v2219 (Protocol): Protocol 2219 is required; a different version can't join; ptrak (Networking): RakNet handles networking, as standard for the game; h21aa53ea (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag; stok (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag are the tags Rust Devblog 227 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join Rust Devblog 227?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 176.215.184.231:28015.

Server tags

what each one means

Published as mp100,ptrak,v2219,h21aa53ea,stok,gmrust

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players Slot count: 100.
v2219
Protocol Protocol 2219 is required; a different version can't join.
ptrak
Networking RakNet handles networking, as standard for the game.

Other

h21aa53ea
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.
stok
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.