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Network live 11,739 servers online 61,775 players aboard 186 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

AQULATEST

Offline 176.226.254.174:28015 checked 21h ago

Tracking number · connect
Wipe progress · wiped 11d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 4 players now 25% full
07-day averagepeak 1
#8,555ranktop 38%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 17 Oct, 17:36 UTC 18:36 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average 446 / 475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 386 / 375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 48 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 30 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 49 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average 147 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does AQULATEST compare with other Rust servers in the rankings?

In the top 38% of all ranked servers sits AQULATEST, at #8,555 on hours played over seven days.

Is AQULATEST busy at the moment?

At the moment AQULATEST is offline, having last been seen 21 hours ago. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 11:00 UTC with an average of 1 players.

Map and rules

Which map is active on AQULATEST?

A procedural map, generated by the game, is what AQULATEST runs.

Which settings and rules apply on AQULATEST?

You will not find a gather rate in the name of AQULATEST. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is AQULATEST based?

There is no region published for AQULATEST. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 176.226.254.174:28015.

Is AQULATEST up, and how good is its uptime?

Offline for now: AQULATEST was last seen 21 hours ago. It was up 17 of 168 hours over the last 7 full days, 10% of the time. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.

On what Rust version does AQULATEST operate?

On Windows, AQULATEST runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on AQULATEST when wipe day arrives?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what schedule does AQULATEST reset its map?

To tell its rhythm we would need more of AQULATEST's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 11 days 17 hours.

Tags and filters

Where does AQULATEST appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take AQULATEST: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on AQULATEST?

Read off the game's server browser, the tags for AQULATEST are: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to AQULATEST?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 176.226.254.174:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players The server has 4 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.