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Network live 11,806 servers online 74,886 players aboard 106 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test Server

Offline 176.241.20.49:28088 checked 43d ago

Tracking number · connect
Wipe progress · wiped 53d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,404rankno region published
53d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 562 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 360 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average 44 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 41 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average 119 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average 131 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Test Server place among Rust servers?

Over the past seven days, Test Server has climbed to #15,404 for player hours, putting it in the top – of all ranked servers.

What is the current population on Test Server?

At the moment Test Server is offline, having last been seen 43 days 3 hours ago.

Server rules

Which settings and rules apply on Test Server?

You will not find a gather rate in the name of Test Server. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of Test Server?

There is no region published for Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 176.241.20.49:28088 is its address.

Is Test Server up, and how good is its uptime?

Offline for now: Test Server was last seen 43 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Test Server operate?

The version on Test Server is Rust network protocol 2633 and build 163207, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

On what schedule does Test Server reset its map?

Its rhythm cannot yet be told: too few of Test Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 53 days 4 hours have passed since this world was made.

Tags and listings

Where does Test Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Test Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on Test Server?

Read off the game's server browser, the tags for Test Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 176.241.20.49:28088.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build It runs game build 163207.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.