TEST SERVER STAGING
Offline 176.241.26.3:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 186 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- RustSpain.com | EU Main 33 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 160 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 56 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of TEST SERVER STAGING against other Rust servers?
In the top 61% of all ranked servers sits TEST SERVER STAGING, at #14,545 on hours played over seven days.
Is TEST SERVER STAGING busy at the moment?
The last sighting of TEST SERVER STAGING was 30 days 4 hours ago; it is offline right now.
Rules and settings
Which map is active on TEST SERVER STAGING?
A procedural map, generated by the game, is what TEST SERVER STAGING runs.
Which settings and rules apply on TEST SERVER STAGING?
No gather rate appears in the name of TEST SERVER STAGING. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched off.
About the server
In which region is TEST SERVER STAGING based?
You will find no region published by TEST SERVER STAGING. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 176.241.26.3:28015.
How reliable is TEST SERVER STAGING, and is it currently online?
The current status for TEST SERVER STAGING is offline, last seen 30 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.
What Rust version is TEST SERVER STAGING using?
The version on TEST SERVER STAGING is Rust network protocol 2634 and build 165964, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does TEST SERVER STAGING wipe, and at what times?
Its rhythm cannot yet be told: too few of TEST SERVER STAGING's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 32 days 1 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is TEST SERVER STAGING part of?
You will find TEST SERVER STAGING on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on TEST SERVER STAGING?
gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs165964 (Build): It runs game build 165964; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags TEST SERVER STAGING publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join TEST SERVER STAGING?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 176.241.26.3:28015.