RustScape test · Rust_isles_V0_0_90
Offline 176.250.41.111:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 22 Oct, 13:14 UTC 14:14 UK · 6d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 22 Oct, 07:12 UTC 08:12 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Sun 18 Oct, 12:36 UTC 13:36 UK · 10d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 3.8 days
- Players before
- 0
-
Tue 13 Oct, 11:31 UTC 12:31 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 5 days
- Players before
- 0
-
Mon 12 Oct, 17:46 UTC 18:46 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Mon 12 Oct, 05:59 UTC 06:59 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Sun 11 Oct, 17:04 UTC 18:04 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
-
Sat 10 Oct, 05:30 UTC 06:30 UK · 18d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
-
Tue 29 Sep, 05:28 UTC 06:28 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 11 days
- Players before
- 1
-
Mon 28 Sep, 15:01 UTC 16:01 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Show all 13 wipes
-
Thu 24 Sep, 18:26 UTC 19:26 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 3.9 days
- Players before
- 0
-
Thu 24 Sep, 05:40 UTC 06:40 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Mon 21 Sep, 20:56 UTC 21:56 UK · 37d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 2.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 272 / 375
- Rustoria.co - EU East Long 184 / 250
- Rusty Moose |EU Main| 34 / 250
- Rustoria.co - EU Main 18 / 250
- Rustafied.com - EU Friday 43 / 100
- Rustoria.co - EU East Medium 56 / 200
Quick answers
From the figures on this page.
Player count
Where does RustScape test · Rust_isles_V0_0_90 place among Rust servers?
In the top 63% of all ranked servers sits RustScape test · Rust_isles_V0_0_90, at #14,022 on hours played over seven days.
What is the current population on RustScape test · Rust_isles_V0_0_90?
The last sighting of RustScape test · Rust_isles_V0_0_90 was 6 days 10 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1.
Map and rules
What are the rules on RustScape test · Rust_isles_V0_0_90, and what settings does it run?
No gather rate appears in the name of RustScape test · Rust_isles_V0_0_90. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of RustScape test · Rust_isles_V0_0_90?
You will find no region published by RustScape test · Rust_isles_V0_0_90. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 176.250.41.111:28015.
Is RustScape test · Rust_isles_V0_0_90 up, and how good is its uptime?
Offline for now: RustScape test · Rust_isles_V0_0_90 was last seen 6 days 10 hours ago. It was up 2 of 168 hours over the last 7 full days, 1% of the time. The first sighting of it by Rust Wipe Tracker came on 14 September 2026.
On what Rust version does RustScape test · Rust_isles_V0_0_90 operate?
Rust network protocol 2634 and build 167781 on Windows is what RustScape test · Rust_isles_V0_0_90 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How does RustScape test · Rust_isles_V0_0_90 handle its wipe days?
At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does RustScape test · Rust_isles_V0_0_90 reset its map?
No next wipe can be predicted for RustScape test · Rust_isles_V0_0_90, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 6 days 10 hours have passed since this world was made.
Server tags
Where does RustScape test · Rust_isles_V0_0_90 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustScape test · Rust_isles_V0_0_90: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on RustScape test · Rust_isles_V0_0_90?
Read off the game's server browser, the tags for RustScape test · Rust_isles_V0_0_90 are: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): It holds 8 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join RustScape test · Rust_isles_V0_0_90?
Enter client.connect 176.250.41.111:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.