TEstsZr
Offline 176.41.57.128:28047 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, and #463 of the trio servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 26 Oct, 13:54 UTC 13:54 UK · 3d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How does TEstsZr compare with other Rust servers in the rankings?
In the top 50% of all ranked servers sits TEstsZr, at #11,130 on hours played over seven days. The trio group puts it at #463.
What is the current population on TEstsZr?
At the moment TEstsZr is offline, having last been seen 3 days 7 hours ago. The seven-day figures show an average of 1 players and a peak of 1.
Rules and settings
Which map is active on TEstsZr?
A procedural map, generated by the game, is what TEstsZr runs.
What are the rules on TEstsZr, and what settings does it run?
The name of TEstsZr gives no gather rate. A group may hold 3 players at most (trio). survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of TEstsZr?
There is no region published for TEstsZr. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 176.41.57.128:28047.
Is TEstsZr up, and how good is its uptime?
Offline for now: TEstsZr was last seen 3 days 7 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.
On what Rust version does TEstsZr operate?
The version on TEstsZr is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on TEstsZr when wipe day arrives?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
On what schedule does TEstsZr reset its map?
Its rhythm cannot yet be told: too few of TEstsZr's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 3 days 9 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is TEstsZr part of?
These Rust Wipe Tracker lists take TEstsZr: Modded Rust servers and Trio Rust servers, max team of 3. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week.
How should you read the tags on TEstsZr?
Read off the game's server browser, the tags for TEstsZr are: gmrust (Game mode): Standard Rust survival is the game mode here; mp150 (Max players): Slot count: 150; ts3 (Group limit): Team size caps at 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to TEstsZr?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 176.41.57.128:28047.