localtest
Offline 176.49.188.69:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Population
Where does localtest place among Rust servers?
A seven-day player-hours count places localtest at #15,373: the top 69% of every ranked server.
Is localtest busy at the moment?
At the moment localtest is offline, having last been seen 3 days 23 hours ago. For the last seven days the average player count was 0.
Server rules
What is the current map on localtest?
The map on localtest is procedural, produced by the game.
Which settings and rules apply on localtest?
The name of localtest gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.
Server details
In which region is localtest based?
There is no region published for localtest. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 176.49.188.69:28015 is its address.
Is localtest up, and how good is its uptime?
Offline for now: localtest was last seen 3 days 23 hours ago. It was up 1 of 168 hours over the last 7 full days, 1% of the time. The first sighting of it by Rust Wipe Tracker came on 12 October 2026.
What Rust version is localtest using?
Rust network protocol 2634 and build 167398 on Windows is what localtest runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does localtest wipe, and at what times?
Its rhythm cannot yet be told: too few of localtest's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 17 days 12 hours.
Server tags
Where does localtest appear in Rust Wipe Tracker lists and filters?
You will find localtest on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on localtest?
The game's server browser picks up these localtest tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to localtest?
Enter client.connect 176.49.188.69:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.