Potatotopia
Offline 176.57.174.150:29515 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 03:19 UTC 04:19 UK · 27d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 127 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 195 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 74 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 222 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Player activity
What is the ranking of Potatotopia against other Rust servers?
Over the past seven days, Potatotopia has climbed to #15,098 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on Potatotopia?
At the moment Potatotopia is offline, having last been seen 14 days 3 hours ago.
Rules and settings
Which map is active on Potatotopia?
Generated by the game with seed 2147483647, the procedural map on Potatotopia is size 3,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Potatotopia, and what settings does it run?
You will not find a gather rate in the name of Potatotopia. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of Potatotopia?
No region is published by Potatotopia. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 176.57.174.150:29515 is its address.
What is the uptime of Potatotopia, and is it online?
Potatotopia is offline at the moment, with the last sighting 14 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Potatotopia operate?
On Windows, Potatotopia runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does Potatotopia handle its wipe days?
0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does Potatotopia reset its map?
Its rhythm cannot yet be told: too few of Potatotopia's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 27 days 15 hours have passed since this world was made.
Tags and listings
Where does Potatotopia appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Potatotopia are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Potatotopia?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Potatotopia publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Potatotopia?
Enter client.connect 176.57.174.150:29515 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
