Rust Oxide Dev - Local
Offline 176.60.46.70:28115 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 36 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 42 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 10 / 700
- RustSpain.com | EU Main 1 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 0 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Rust Oxide Dev - Local against other Rust servers?
Over the past seven days, Rust Oxide Dev - Local has climbed to #10,875 for player hours, putting it in the top 49% of all ranked servers.
How many players are on Rust Oxide Dev - Local right now?
At the moment Rust Oxide Dev - Local is offline, having last been seen 4 days 10 hours ago. The seven-day figures show an average of 1 players and a peak of 1.
Map and rules
What is the current map on Rust Oxide Dev - Local?
The map on Rust Oxide Dev - Local is procedural, produced by the game.
What are the rules on Rust Oxide Dev - Local, and what settings does it run?
No gather rate appears in the name of Rust Oxide Dev - Local. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Rust Oxide Dev - Local?
You will find no region published by Rust Oxide Dev - Local. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 176.60.46.70:28115.
Is Rust Oxide Dev - Local up, and how good is its uptime?
Offline for now: Rust Oxide Dev - Local was last seen 4 days 10 hours ago. 0% is the uptime for the last 4 full days, up for 0 of 96 hours. 24 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Rust Oxide Dev - Local operate?
The version on Rust Oxide Dev - Local is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does Rust Oxide Dev - Local reset its map?
To tell its rhythm we would need more of Rust Oxide Dev - Local's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 15 days 7 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Rust Oxide Dev - Local part of?
You will find Rust Oxide Dev - Local on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Oxide Dev - Local?
The game's server browser picks up these Rust Oxide Dev - Local tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Rust Oxide Dev - Local?
Enter client.connect 176.60.46.70:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.