Rust Oxide Dev - Local
Offline 176.60.48.184:28115 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 7 Oct, 12:35 UTC 13:35 UK · 22d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 54 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 95 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 33 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 99 / 700
- RustSpain.com | EU Main 336 / 350
Quick answers
From the figures on this page.
Player activity
What is the ranking of Rust Oxide Dev - Local against other Rust servers?
In the top 69% of all ranked servers sits Rust Oxide Dev - Local, at #15,249 on hours played over seven days.
What is the current population on Rust Oxide Dev - Local?
The last sighting of Rust Oxide Dev - Local was 20 days 23 hours ago; it is offline right now.
Rules and settings
Which map is active on Rust Oxide Dev - Local?
The game generates the procedural map that Rust Oxide Dev - Local runs.
What are the rules on Rust Oxide Dev - Local, and what settings does it run?
The name of Rust Oxide Dev - Local gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
In which region is Rust Oxide Dev - Local based?
No region is published by Rust Oxide Dev - Local. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 176.60.48.184:28115 is its address.
What is the uptime of Rust Oxide Dev - Local, and is it online?
The current status for Rust Oxide Dev - Local is offline, last seen 20 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 7 October 2026.
What Rust version is Rust Oxide Dev - Local using?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on Rust Oxide Dev - Local when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
How often does Rust Oxide Dev - Local wipe, and at what times?
Its rhythm cannot yet be told: too few of Rust Oxide Dev - Local's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 22 days 9 hours.
Server tags
Where does Rust Oxide Dev - Local appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Rust Oxide Dev - Local are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Rust Oxide Dev - Local?
Read off the game's server browser, the tags for Rust Oxide Dev - Local are: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Rust Oxide Dev - Local?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 176.60.48.184:28115.