RPV automatic local test
Offline 176.60.52.61:51074 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 162 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 83 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 256 / 700
- RustSpain.com | EU Main 350 / 350
Quick answers
From the figures on this page.
Player activity
Where does RPV automatic local test place among Rust servers?
In the top 69% of all ranked servers sits RPV automatic local test, at #15,326 on hours played over seven days.
What is the current population on RPV automatic local test?
At the moment RPV automatic local test is offline, having last been seen 7 days 3 hours ago. The seven-day average for this server is 0 players.
Rules and settings
On what map does RPV automatic local test take place?
The game generates the procedural map that RPV automatic local test runs.
What settings and rules should you know for RPV automatic local test?
No gather rate appears in the name of RPV automatic local test. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is RPV automatic local test based?
No region is published by RPV automatic local test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 176.60.52.61:51074.
How reliable is RPV automatic local test, and is it currently online?
RPV automatic local test is offline at the moment, with the last sighting 7 days 3 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 22 October 2026.
What Rust version is RPV automatic local test using?
Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does RPV automatic local test wipe, and at what times?
To tell its rhythm we would need more of RPV automatic local test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 7 days 3 hours.
Tags and filters
Where does RPV automatic local test appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RPV automatic local test: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on RPV automatic local test?
Read off the game's server browser, the tags for RPV automatic local test are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join RPV automatic local test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 176.60.52.61:51074.