RPV automatic local test
Offline 176.60.52.61:60773 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 171 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82 / 700
- RustSpain.com | EU Main 351 / 350
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 249 / 700
Quick answers
From the figures on this page.
Population
What is the ranking of RPV automatic local test against other Rust servers?
In the top 69% of all ranked servers sits RPV automatic local test, at #15,318 on hours played over seven days.
What is the current population on RPV automatic local test?
The last sighting of RPV automatic local test was 7 days 3 hours ago; it is offline right now. For the last seven days the average player count was 0.
Rules and settings
What is the current map on RPV automatic local test?
A procedural map, generated by the game, is what RPV automatic local test runs.
What settings and rules should you know for RPV automatic local test?
You will not find a gather rate in the name of RPV automatic local test. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of RPV automatic local test?
No region is published by RPV automatic local test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 176.60.52.61:60773 is its address.
How reliable is RPV automatic local test, and is it currently online?
The current status for RPV automatic local test is offline, last seen 7 days 3 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 22 October 2026.
On what Rust version does RPV automatic local test operate?
Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does RPV automatic local test wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of RPV automatic local test's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 7 days 3 hours.
Tags and filters
Where does RPV automatic local test appear in Rust Wipe Tracker lists and filters?
You will find RPV automatic local test on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RPV automatic local test?
Read off the game's server browser, the tags for RPV automatic local test are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join RPV automatic local test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 176.60.52.61:60773.