RPV automatic local test
Offline 176.60.52.61:61256 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 125 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 190 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 66 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of RPV automatic local test against other Rust servers?
A seven-day player-hours count places RPV automatic local test at #15,335: the top 69% of every ranked server.
What is the current population on RPV automatic local test?
The last sighting of RPV automatic local test was 6 days 19 hours ago; it is offline right now. For the last seven days the average player count was 0.
Map and rules
Which map is active on RPV automatic local test?
A procedural map, generated by the game, is what RPV automatic local test runs.
What are the rules on RPV automatic local test, and what settings does it run?
The name of RPV automatic local test gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is RPV automatic local test based?
There is no region published for RPV automatic local test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 176.60.52.61:61256.
What is the uptime of RPV automatic local test, and is it online?
The current status for RPV automatic local test is offline, last seen 6 days 19 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 22 October 2026.
On what Rust version does RPV automatic local test operate?
Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does RPV automatic local test wipe? What schedule does it follow?
There are too few of RPV automatic local test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 6 days 19 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is RPV automatic local test part of?
The Rust Wipe Tracker lists that include RPV automatic local test are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on RPV automatic local test?
Read off the game's server browser, the tags for RPV automatic local test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join RPV automatic local test?
Enter client.connect 176.60.52.61:61256 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.