testserv
Offline 176.60.71.114:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 784 / 825
- Rustoria.co - EU Main 50 / 250
- Rusty Moose |EU Main| 125 / 250
- Rustoria.co - EU East Long 463 / 500
- Rustoria.co - EU East Medium 268 / 300
- Rustafied.com - EU Friday 196 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of testserv against other Rust servers?
In the top 70% of all ranked servers sits testserv, at #15,346 on hours played over seven days.
Is testserv busy at the moment?
The last sighting of testserv was 7 days 12 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Map and rules
What is the current map on testserv?
A procedural map, generated by the game, is what testserv runs.
What settings and rules should you know for testserv?
The name of testserv gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
About the server
In which region is testserv based?
There is no region published for testserv. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 176.60.71.114:28015.
How reliable is testserv, and is it currently online?
Offline for now: testserv was last seen 7 days 12 hours ago. 0% is the uptime for the last 6 full days, up for 0 of 144 hours. The first sighting of it by Rust Wipe Tracker came on 20 October 2026.
On what Rust version does testserv operate?
Rust network protocol 2634 and build 167584 on Windows is what testserv runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does testserv reset its map?
Its rhythm cannot yet be told: too few of testserv's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 14 days 9 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is testserv part of?
These Rust Wipe Tracker lists take testserv: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on testserv?
The game's server browser picks up these testserv tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to testserv?
Enter client.connect 176.60.71.114:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.