Release
Offline 176.61.162.189:28025 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 23 Oct, 09:35 UTC 10:35 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 22 Oct, 14:41 UTC 15:41 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 463 / 475
- Rustoria.co - EU East Long 409 / 375
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU Main 37 / 250
- Rustafied.com - EU Friday 55 / 100
- Rustoria.co - EU East Medium 152 / 200
Quick answers
From the figures on this page.
Population
Where does Release place among Rust servers?
A seven-day player-hours count places Release at #11,265: the top 51% of every ranked server.
What is the current population on Release?
The last sighting of Release was 6 days 1 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1.
Server rules
What settings and rules should you know for Release?
The name of Release gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Release?
There is no region published for Release. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 176.61.162.189:28025 is its address.
Is Release up, and how good is its uptime?
Offline for now: Release was last seen 6 days 1 hours ago. 1% is the uptime for the last 6 full days, up for 2 of 144 hours. 22 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Release using?
Rust network protocol 2635 and build 168909 on Windows is what Release runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on Release when wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does Release wipe, and at what times?
To tell its rhythm we would need more of Release's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 6 days 2 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Release part of?
You will find Release on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Release?
Read off the game's server browser, the tags for Release are: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Release?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 176.61.162.189:28025.