Public
Offline 176.61.162.189:28035 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 15 Oct, 09:40 UTC 10:40 UK · 13d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 13 Oct, 14:14 UTC 15:14 UK · 15d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
-
Fri 9 Oct, 15:03 UTC 16:03 UK · 19d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 4 days
- Players before
- 0
-
Thu 1 Oct, 17:41 UTC FW 18:41 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 7.9 days
- Players before
- 1
-
Tue 29 Sep, 23:07 UTC 00:07 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
-
Sat 26 Sep, 16:44 UTC 17:44 UK · 32d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 3.3 days
- Players before
- 0
-
Tue 22 Sep, 12:41 UTC 13:41 UK · 36d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 4.2 days
- Players before
- 0
-
Thu 17 Sep, 17:11 UTC 18:11 UK · 41d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 4.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 229 / 250
- Rustoria.co - EU East Long 131 / 225
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU Main 18 / 250
- Rustafied.com - EU Friday 20 / 100
- Rustoria.co - EU East Medium 68 / 200
Quick answers
From the figures on this page.
Population
Where does Public place among Rust servers?
In the top 69% of all ranked servers sits Public, at #15,339 on hours played over seven days.
Is Public busy at the moment?
The last sighting of Public was 5 days 21 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Server rules
Which settings and rules apply on Public?
The name of Public gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Public?
You will find no region published by Public. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 176.61.162.189:28035 is its address.
How reliable is Public, and is it currently online?
Public is offline at the moment, with the last sighting 5 days 21 hours ago. It was up 1 of 168 hours over the last 7 full days, 1% of the time. It was first seen by Rust Wipe Tracker on 15 September 2026.
On what Rust version does Public operate?
Rust network protocol 2635 and build 168909 on Windows is what Public runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on Public when wipe day arrives?
1 players is the average peak across its recent wipes. On the latest wipe, 26 hours passed before the crowd peaked.
On what schedule does Public reset its map?
Public wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 13 days 21 hours.
Server tags
Where does Public appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Public are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Public?
Read off the game's server browser, the tags for Public are: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Public?
Enter client.connect 176.61.162.189:28035 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.