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Network live 11,623 servers online 37,934 players aboard 81 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Public

Offline 176.61.162.189:28035 checked 5d ago

Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 500 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 09:40 UTC 10:40 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 13 Oct, 14:14 UTC 15:14 UK · 15d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1.8 days
    Players before
    1
  3. Fri 9 Oct, 15:03 UTC 16:03 UK · 19d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    4 days
    Players before
    0
  4. Thu 1 Oct, 17:41 UTC FW 18:41 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    7.9 days
    Players before
    1
  5. Tue 29 Sep, 23:07 UTC 00:07 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    1
  6. Sat 26 Sep, 16:44 UTC 17:44 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    3.3 days
    Players before
    0
  7. Tue 22 Sep, 12:41 UTC 13:41 UK · 36d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    4.2 days
    Players before
    0
  8. Thu 17 Sep, 17:11 UTC 18:11 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    4.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average 229 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 131 / 225
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 20 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average 18 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 20 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 68 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does Public place among Rust servers?

In the top 69% of all ranked servers sits Public, at #15,339 on hours played over seven days.

Is Public busy at the moment?

The last sighting of Public was 5 days 21 hours ago; it is offline right now. The seven-day average for this server is 0 players.

Server rules

Which settings and rules apply on Public?

The name of Public gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of Public?

You will find no region published by Public. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 176.61.162.189:28035 is its address.

How reliable is Public, and is it currently online?

Public is offline at the moment, with the last sighting 5 days 21 hours ago. It was up 1 of 168 hours over the last 7 full days, 1% of the time. It was first seen by Rust Wipe Tracker on 15 September 2026.

On what Rust version does Public operate?

Rust network protocol 2635 and build 168909 on Windows is what Public runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on Public when wipe day arrives?

1 players is the average peak across its recent wipes. On the latest wipe, 26 hours passed before the crowd peaked.

On what schedule does Public reset its map?

Public wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 13 days 21 hours.

Server tags

Where does Public appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Public are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Public?

Read off the game's server browser, the tags for Public are: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to Public?

Enter client.connect 176.61.162.189:28035 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players The server has 500 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.