nameserver
Offline 176.62.82.190:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 6 Oct, 13:47 UTC 14:47 UK · 22d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 143 / 250
- Rustoria.co - EU East Long 122 / 200
- Rusty Moose |EU Main| 13 / 250
- Rustoria.co - EU Main 16 / 250
- Rustafied.com - EU Friday 14 / 100
- Rustoria.co - EU East Medium 37 / 200
Quick answers
From the figures on this page.
Player activity
Where does nameserver place among Rust servers?
In the top 72% of all ranked servers sits nameserver, at #15,948 on hours played over seven days.
What is the current population on nameserver?
The last sighting of nameserver was 21 days 17 hours ago; it is offline right now.
Map and rules
Which map is active on nameserver?
The game generates the procedural map that nameserver runs.
What settings and rules should you know for nameserver?
No gather rate appears in the name of nameserver. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.
Server details
What location does nameserver run from?
No region is published by nameserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 176.62.82.190:28015.
How reliable is nameserver, and is it currently online?
The current status for nameserver is offline, last seen 21 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 6 October 2026.
What Rust version is nameserver using?
The version on nameserver is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on nameserver when wipe day arrives?
1 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.
On what schedule does nameserver reset its map?
To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 22 days 14 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is nameserver part of?
These Rust Wipe Tracker lists take nameserver: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on nameserver?
Read off the game's server browser, the tags for nameserver are: gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join nameserver?
Enter client.connect 176.62.82.190:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.