Batchfile server_noconfig
Offline 176.63.3.176:28015 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 108 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 147 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 45 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Population
Where does Batchfile server_noconfig place among Rust servers?
In the top 71% of all ranked servers sits Batchfile server_noconfig, at #15,638 on hours played over seven days.
Is Batchfile server_noconfig busy at the moment?
The last sighting of Batchfile server_noconfig was 35 days ago; it is offline right now.
Map and rules
What is the current map on Batchfile server_noconfig?
The game generates the procedural map that Batchfile server_noconfig runs.
What are the rules on Batchfile server_noconfig, and what settings does it run?
No gather rate appears in the name of Batchfile server_noconfig. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
In which region is Batchfile server_noconfig based?
You will find no region published by Batchfile server_noconfig. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 176.63.3.176:28015.
What is the uptime of Batchfile server_noconfig, and is it online?
Offline for now: Batchfile server_noconfig was last seen 35 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 24 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Batchfile server_noconfig operate?
Rust network protocol 2633 and build 165217 on Windows is what Batchfile server_noconfig runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Batchfile server_noconfig wipe? What schedule does it follow?
To tell its rhythm we would need more of Batchfile server_noconfig's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 54 days 20 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Batchfile server_noconfig part of?
You will find Batchfile server_noconfig on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Batchfile server_noconfig?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Batchfile server_noconfig publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Batchfile server_noconfig?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 176.63.3.176:28015.