My Server Name
Offline 176.77.63.198:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 370 / 425
- Rustoria.co - EU Main 23 / 250
- Rusty Moose |EU Main| 45 / 250
- Rustoria.co - EU East Long 170 / 200
- Rustoria.co - EU East Medium 67 / 200
- Rustafied.com - EU Friday 71 / 100
Quick answers
From the figures on this page.
Player activity
How does My Server Name compare with other Rust servers in the rankings?
A seven-day player-hours count places My Server Name at #14,105: the top 61% of every ranked server.
How many players are on My Server Name right now?
At the moment My Server Name is offline, having last been seen 32 days 2 hours ago.
Map and rules
On what map does My Server Name take place?
Size 4,500 and seed 1234567 define the procedural map My Server Name runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on My Server Name, and what settings does it run?
You will not find a gather rate in the name of My Server Name. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does My Server Name run from?
You will find no region published by My Server Name. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 176.77.63.198:28015.
How reliable is My Server Name, and is it currently online?
The current status for My Server Name is offline, last seen 32 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.
On what Rust version does My Server Name operate?
The version on My Server Name is Rust network protocol 2633 and build 165217, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does My Server Name reset its map?
Its rhythm cannot yet be told: too few of My Server Name's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 38 days 7 hours.
Server tags
Where does My Server Name appear across the Rust Wipe Tracker lists and filters?
You will find My Server Name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on My Server Name?
Read off the game's server browser, the tags for My Server Name are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join My Server Name?
Enter client.connect 176.77.63.198:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.