ServerName
Offline 176.79.140.211:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 199 / 250
- Rustoria.co - EU East Long 185 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 16 / 250
- Rustafied.com - EU Friday 18 / 100
- Rustoria.co - EU East Medium 101 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of ServerName against other Rust servers?
Over the past seven days, ServerName has climbed to #15,344 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on ServerName?
At the moment ServerName is offline, having last been seen 7 days 7 hours ago.
Rules and settings
Which map is active on ServerName?
A procedural map, generated by the game, is what ServerName runs.
What settings and rules should you know for ServerName?
The name of ServerName gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of ServerName?
You will find no region published by ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 176.79.140.211:28015.
What is the uptime of ServerName, and is it online?
ServerName is offline at the moment, with the last sighting 7 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 21 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is ServerName using?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does ServerName wipe, and at what times?
There are too few of ServerName's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 7 days 15 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is ServerName part of?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to ServerName?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 176.79.140.211:28015.