[LOCAL TEST]
Offline 176.88.76.123:28015 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 15 Sep, 20:19 UTC 21:19 UK · 42d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the ranking of [LOCAL TEST] against other Rust servers?
In the top – of all ranked servers sits [LOCAL TEST], at #15,391 on hours played over seven days.
What is the current population on [LOCAL TEST]?
At the moment [LOCAL TEST] is offline, having last been seen 39 days ago.
Map and rules
What is the current map on [LOCAL TEST]?
A procedural map, generated by the game, is what [LOCAL TEST] runs.
What settings and rules should you know for [LOCAL TEST]?
No gather rate appears in the name of [LOCAL TEST]. 3 players is the most a group can hold (trio). survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is not active.
About the server
What is the location of [LOCAL TEST]?
No region is published by [LOCAL TEST]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 176.88.76.123:28015 is its address.
What is the uptime of [LOCAL TEST], and is it online?
[LOCAL TEST] is offline at the moment, with the last sighting 39 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [LOCAL TEST] operate?
On Windows, [LOCAL TEST] runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on [LOCAL TEST] when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does [LOCAL TEST] wipe, and at what times?
Its rhythm cannot yet be told: too few of [LOCAL TEST]'s wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 42 days 22 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is [LOCAL TEST] part of?
You will find [LOCAL TEST] on the following Rust Wipe Tracker lists: Modded Rust servers and Trio Rust servers, max team of 3. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
How should you read the tags on [LOCAL TEST]?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts3 (Group limit): Teams are limited to 3 players; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags [LOCAL TEST] publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join [LOCAL TEST]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 176.88.76.123:28015.