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Network live 11,800 servers online 73,970 players aboard 107 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

SFPortal Rust

Online 176.9.124.165:28017 checked 9m ago

Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,348ranktop 69%
7d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 548 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 357 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average 44 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 37 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average 118 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average 128 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

How does SFPortal Rust compare with other Rust servers in the rankings?

A seven-day player-hours count places SFPortal Rust at #15,348: the top 69% of every ranked server.

Is SFPortal Rust busy at the moment?

The current count is 0 players on 50 slots for SFPortal Rust. For the last seven days the average player count was 0.

Rules and settings

Which map is active on SFPortal Rust?

Generated by the game with seed 1337, the procedural map on SFPortal Rust is size 3,000. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on SFPortal Rust, and what settings does it run?

No gather rate appears in the name of SFPortal Rust. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of SFPortal Rust?

There is no region published for SFPortal Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 176.9.124.165:28017 is its address.

What is the performance like on SFPortal Rust?

Server fps over the last 48 hours averaged 85; the lowest was 3. Buildings, deployables and all the rest of the world pushed its entity count as high as 47,279. Memory use peaked at 1,850 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is SFPortal Rust, and is it currently online?

SFPortal Rust is up and online at the moment. About 9 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 6 full days, up for 144 of 144 hours. The first sighting of it by Rust Wipe Tracker came on 21 October 2026.

On what Rust version does SFPortal Rust operate?

The version on SFPortal Rust is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

When does SFPortal Rust wipe? What schedule does it follow?

There are too few of SFPortal Rust's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 7 days 2 hours.

Tags and filters

Where does SFPortal Rust appear in Rust Wipe Tracker lists and filters?

You will find SFPortal Rust on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on SFPortal Rust?

gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags SFPortal Rust publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join SFPortal Rust?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 176.9.124.165:28017.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.