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Network live 11,644 servers online 43,541 players aboard 97 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Nini Test

Online 176.9.35.247:28015 checked 10m ago

Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 12:01 UTC 13:01 UK · 13d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average 283 / 300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 255 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 25 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 23 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 36 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 125 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does Nini Test compare with other Rust servers in the rankings?

A seven-day player-hours count places Nini Test at #15,338: the top 69% of every ranked server.

What is the current population on Nini Test?

The current count is 0 players on 10 slots for Nini Test. Averaged over the past week: 0 players.

Map and rules

On what map does Nini Test take place?

Generated by the game with seed 1205868088, the procedural map on Nini Test is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on Nini Test?

The name of Nini Test gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of Nini Test?

No region is published by Nini Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 176.9.35.247:28015 is its address.

How smoothly does Nini Test run?

Server fps over the last 48 hours averaged 43; the lowest was 31. The world held as many as 118,497 entities: buildings, deployables and the rest. Memory use peaked at 4,747 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is Nini Test up, and how good is its uptime?

Nini Test is up and online at the moment. About 7 days 12 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 24 September 2026.

On what Rust version does Nini Test operate?

Rust network protocol 2634 and build 167781 on Windows is what Nini Test runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does Nini Test handle its wipe days?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does Nini Test reset its map?

To tell its rhythm we would need more of Nini Test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 13 days 20 hours.

Tags and listings

Where does Nini Test appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Nini Test are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Nini Test?

The game's server browser picks up these Nini Test tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Nini Test?

Enter client.connect 176.9.35.247:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.