nameserver
Offline 176.97.129.135:28095 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 119 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 140 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 105 / 700
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 30 / 1000
Quick answers
From the figures on this page.
Player count
How does nameserver compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits nameserver, at #16,011 on hours played over seven days.
Is nameserver busy at the moment?
At the moment nameserver is offline, having last been seen 25 days 4 hours ago.
Server rules
Which map is active on nameserver?
A procedural map, generated by the game, is what nameserver runs.
What are the rules on nameserver, and what settings does it run?
No gather rate appears in the name of nameserver. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of nameserver?
No region is published by nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 176.97.129.135:28095.
How reliable is nameserver, and is it currently online?
nameserver is offline at the moment, with the last sighting 25 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.
What Rust version is nameserver using?
On Windows, nameserver runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does nameserver wipe? What schedule does it follow?
To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 4 hours.
Tags and filters
Where does nameserver appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include nameserver are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on nameserver?
gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags nameserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join nameserver?
Enter client.connect 176.97.129.135:28095 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.