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Network live 11,888 servers online 103,775 players aboard 413 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Toddy Dev Server

Offline 177.145.37.165:28015 checked 11d ago

vanillamoddedcarbon
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,253ranktop 69%
27d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 137 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 196 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 79 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average 225 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 348 / 350
Help desk

Quick answers

From the figures on this page.

Player count

How does Toddy Dev Server compare with other Rust servers in the rankings?

Over the past seven days, Toddy Dev Server has climbed to #15,253 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on Toddy Dev Server?

At the moment Toddy Dev Server is offline, having last been seen 11 days 1 hours ago.

Server rules

Which settings and rules apply on Toddy Dev Server?

No gather rate appears in the name of Toddy Dev Server. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does Toddy Dev Server run from?

No region is published by Toddy Dev Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 177.145.37.165:28015.

How reliable is Toddy Dev Server, and is it currently online?

The current status for Toddy Dev Server is offline, last seen 11 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.

On what Rust version does Toddy Dev Server operate?

The version on Toddy Dev Server is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

When does Toddy Dev Server wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Toddy Dev Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 27 days 12 hours.

Tags and listings

Where does Toddy Dev Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Toddy Dev Server: Modded Rust servers. On the server list, apply Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

How should you read the tags on Toddy Dev Server?

The game's server browser picks up these Toddy Dev Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join Toddy Dev Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 177.145.37.165:28015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.