WindowsGSM - Server #1
Offline 177.155.203.131:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 16 Oct, 20:36 UTC 21:36 UK · 13d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 198 / 250
- Rustoria.co - EU East Long 276 / 300
- Rusty Moose |EU Main| 737 / 800
- Rustafied.com - EU Friday 42 / 100
- Rustoria.co - EU Main 818 / 900
- Rustoria.co - EU East Medium 651 / 725
Quick answers
From the figures on this page.
Population
What is the ranking of WindowsGSM - Server #1 against other Rust servers?
A seven-day player-hours count places WindowsGSM - Server #1 at #14,147: the top 65% of every ranked server.
How many players are on WindowsGSM - Server #1 right now?
At the moment WindowsGSM - Server #1 is offline, having last been seen 13 days 1 hours ago.
Rules and settings
Which map is active on WindowsGSM - Server #1?
The map on WindowsGSM - Server #1 is procedural, produced by the game.
Which settings and rules apply on WindowsGSM - Server #1?
No gather rate appears in the name of WindowsGSM - Server #1. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is WindowsGSM - Server #1 based?
No region is published by WindowsGSM - Server #1. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 177.155.203.131:28015.
How reliable is WindowsGSM - Server #1, and is it currently online?
WindowsGSM - Server #1 is offline at the moment, with the last sighting 13 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 15 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is WindowsGSM - Server #1 using?
On Windows, WindowsGSM - Server #1 runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on WindowsGSM - Server #1 when wipe day arrives?
The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.
When does WindowsGSM - Server #1 wipe? What schedule does it follow?
To tell its rhythm we would need more of WindowsGSM - Server #1's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 13 days 1 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is WindowsGSM - Server #1 part of?
You will find WindowsGSM - Server #1 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on WindowsGSM - Server #1?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags WindowsGSM - Server #1 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join WindowsGSM - Server #1?
Enter client.connect 177.155.203.131:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.