WindowsGSM - Server #1
Offline 177.155.205.90:28015 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 176 / 250
- Rustoria.co - EU East Long 120 / 200
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 20 / 100
- Rustoria.co - EU East Medium 25 / 200
Quick answers
From the figures on this page.
Player count
Where does WindowsGSM - Server #1 place among Rust servers?
In the top 72% of all ranked servers sits WindowsGSM - Server #1, at #15,863 on hours played over seven days.
Is WindowsGSM - Server #1 busy at the moment?
The last sighting of WindowsGSM - Server #1 was 18 days 12 hours ago; it is offline right now.
Rules and settings
What is the current map on WindowsGSM - Server #1?
A procedural map, generated by the game, is what WindowsGSM - Server #1 runs.
What settings and rules should you know for WindowsGSM - Server #1?
The name of WindowsGSM - Server #1 gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does WindowsGSM - Server #1 run from?
No region is published by WindowsGSM - Server #1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 177.155.205.90:28015.
How reliable is WindowsGSM - Server #1, and is it currently online?
Offline for now: WindowsGSM - Server #1 was last seen 18 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 9 October 2026.
On what Rust version does WindowsGSM - Server #1 operate?
Rust network protocol 2634 and build 167398 on Windows is what WindowsGSM - Server #1 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does WindowsGSM - Server #1 reset its map?
Its rhythm cannot yet be told: too few of WindowsGSM - Server #1's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 19 days 12 hours.
Server tags
Where does WindowsGSM - Server #1 appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include WindowsGSM - Server #1 are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on WindowsGSM - Server #1?
The game's server browser picks up these WindowsGSM - Server #1 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join WindowsGSM - Server #1?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 177.155.205.90:28015.