Marte6 Server
Offline 177.22.166.213:28115 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 163 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 184 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 16 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Population
Where does Marte6 Server place among Rust servers?
In the top 32% of all ranked servers sits Marte6 Server, at #7,158 on hours played over seven days.
Is Marte6 Server busy at the moment?
At the moment Marte6 Server is offline, having last been seen 37 hours ago. Averaged over the past week: 1 players, peaking at 1. Over the last 48 hours, the peak hour came at 13:00 UTC with an average of 1 players.
Server rules
On what map does Marte6 Server take place?
The game generates the procedural map that Marte6 Server runs.
What settings and rules should you know for Marte6 Server?
The name of Marte6 Server gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Marte6 Server run from?
No region is published by Marte6 Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 177.22.166.213:28115.
Is Marte6 Server up, and how good is its uptime?
Offline for now: Marte6 Server was last seen 37 hours ago. 31% is the uptime for the last 2 full days, up for 15 of 48 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.
On what Rust version does Marte6 Server operate?
The version on Marte6 Server is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Marte6 Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Marte6 Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 9 days 6 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Marte6 Server part of?
These Rust Wipe Tracker lists take Marte6 Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Marte6 Server?
Read off the game's server browser, the tags for Marte6 Server are: gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Marte6 Server?
Enter client.connect 177.22.166.213:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.