Marte6 Server
Offline 177.22.167.120:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 187 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 152 / 225
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 152 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 52 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of Marte6 Server against other Rust servers?
A seven-day player-hours count places Marte6 Server at #13,596: the top 61% of every ranked server.
How many players are on Marte6 Server right now?
At the moment Marte6 Server is offline, having last been seen 17 days 22 hours ago.
Rules and settings
On what map does Marte6 Server take place?
The map on Marte6 Server is procedural, produced by the game.
What are the rules on Marte6 Server, and what settings does it run?
The name of Marte6 Server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Marte6 Server?
You will find no region published by Marte6 Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 177.22.167.120:28015 is its address.
Is Marte6 Server up, and how good is its uptime?
Offline for now: Marte6 Server was last seen 17 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 9 October 2026.
What Rust version is Marte6 Server using?
Rust network protocol 2634 and build 167398 on Windows is what Marte6 Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does Marte6 Server wipe, and at what times?
To tell its rhythm we would need more of Marte6 Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 22 days 23 hours.
Tags and listings
Where does Marte6 Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Marte6 Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Marte6 Server?
Read off the game's server browser, the tags for Marte6 Server are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Marte6 Server?
Enter client.connect 177.22.167.120:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.