wesleyboiola
Offline 177.35.119.6:27001 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 527 / 550
- Rustoria.co - EU East Long 426 / 450
- Rusty Moose |EU Main| 57 / 250
- Rustoria.co - EU Main 59 / 250
- Rustafied.com - EU Friday 58 / 100
- Rustoria.co - EU East Medium 161 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of wesleyboiola against other Rust servers?
Over the past seven days, wesleyboiola has climbed to #15,159 for player hours, putting it in the top 70% of all ranked servers.
Is wesleyboiola busy at the moment?
At the moment wesleyboiola is offline, having last been seen 14 days 10 hours ago.
Server rules
On what map does wesleyboiola take place?
Generated by the game with seed 1, the procedural map on wesleyboiola is size 3,000. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on wesleyboiola?
You will not find a gather rate in the name of wesleyboiola. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does wesleyboiola run from?
There is no region published for wesleyboiola. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 177.35.119.6:27001.
What is the uptime of wesleyboiola, and is it online?
wesleyboiola is offline at the moment, with the last sighting 14 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 9 October 2026.
What Rust version is wesleyboiola using?
On Linux, wesleyboiola runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does wesleyboiola wipe? What schedule does it follow?
To tell its rhythm we would need more of wesleyboiola's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 19 days 15 hours.
Tags and listings
Where does wesleyboiola appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take wesleyboiola: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on wesleyboiola?
Read off the game's server browser, the tags for wesleyboiola are: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join wesleyboiola?
Enter client.connect 177.35.119.6:27001 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.