World2057 - Teste isolado
Offline 177.37.236.130:28057 checked 13d ago
No wipe seen yet, so its progress can't be tracked.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 27 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 37 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1 / 1000
Quick answers
From the figures on this page.
Population
Where does World2057 - Teste isolado place among Rust servers?
In the top 70% of all ranked servers sits World2057 - Teste isolado, at #15,155 on hours played over seven days.
What is the current population on World2057 - Teste isolado?
The last sighting of World2057 - Teste isolado was 13 days 23 hours ago; it is offline right now.
Server rules
Which map is active on World2057 - Teste isolado?
The map on World2057 - Teste isolado is procedural, produced by the game.
What are the rules on World2057 - Teste isolado, and what settings does it run?
The name of World2057 - Teste isolado gives no gather rate. It states no limit on group size. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. VAC, the anti-cheat from Valve, is not active.
About the server
What location does World2057 - Teste isolado run from?
No region is published by World2057 - Teste isolado. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 177.37.236.130:28057 is its address.
Is World2057 - Teste isolado up, and how good is its uptime?
Offline for now: World2057 - Teste isolado was last seen 13 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 14 October 2026.
What Rust version is World2057 - Teste isolado using?
On Windows, World2057 - Teste isolado runs Rust network protocol 1252. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does World2057 - Teste isolado reset its map?
To tell its rhythm we would need more of World2057 - Teste isolado's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC.
Server tags
Where does World2057 - Teste isolado appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take World2057 - Teste isolado: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded.
What is the meaning of the server tags on World2057 - Teste isolado?
mp2 (Max players): Slot count: 2; v1252 (Protocol): To join, your game must match protocol 1252; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; oxide (Oxide): It uses Oxide (uMod) for plugins; procsd20571252 (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin; procsz6000 (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin are the tags World2057 - Teste isolado publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join World2057 - Teste isolado?
Enter client.connect 177.37.236.130:28057 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.