carbon-rs-dev
Offline 177.72.227.240:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 25 Sep, 19:31 UTC 20:31 UK · 33d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 36 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 41 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 35 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Player activity
Where does carbon-rs-dev place among Rust servers?
Over the past seven days, carbon-rs-dev has climbed to #16,490 for player hours, putting it in the top 71% of all ranked servers.
Is carbon-rs-dev busy at the moment?
At the moment carbon-rs-dev is offline, having last been seen 33 days 4 hours ago.
Rules and settings
Which map is active on carbon-rs-dev?
The game generates the procedural map that carbon-rs-dev runs.
Which settings and rules apply on carbon-rs-dev?
No gather rate appears in the name of carbon-rs-dev. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of carbon-rs-dev?
No region is published by carbon-rs-dev. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 177.72.227.240:28015 is its address.
Is carbon-rs-dev up, and how good is its uptime?
The current status for carbon-rs-dev is offline, last seen 33 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.
On what Rust version does carbon-rs-dev operate?
Rust network protocol 2633 and build 165217 on Linux is what carbon-rs-dev runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What should you expect from wipe day on carbon-rs-dev?
The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.
When does carbon-rs-dev wipe? What schedule does it follow?
There are too few of carbon-rs-dev's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 33 days 5 hours have passed since this world was made.
Server tags
Where does carbon-rs-dev appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take carbon-rs-dev: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on carbon-rs-dev?
The game's server browser picks up these carbon-rs-dev tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join carbon-rs-dev?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 177.72.227.240:28015.