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Network live 11,692 servers online 45,091 players aboard 101 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

carbon-rs-dev

Offline 177.72.227.240:28015 checked 33d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 33d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#16,490ranktop 71%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 25 Sep, 19:31 UTC 20:31 UK · 33d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 36 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 127 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 41 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 35 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 7 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 5 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does carbon-rs-dev place among Rust servers?

Over the past seven days, carbon-rs-dev has climbed to #16,490 for player hours, putting it in the top 71% of all ranked servers.

Is carbon-rs-dev busy at the moment?

At the moment carbon-rs-dev is offline, having last been seen 33 days 4 hours ago.

Rules and settings

Which map is active on carbon-rs-dev?

The game generates the procedural map that carbon-rs-dev runs.

Which settings and rules apply on carbon-rs-dev?

No gather rate appears in the name of carbon-rs-dev. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of carbon-rs-dev?

No region is published by carbon-rs-dev. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 177.72.227.240:28015 is its address.

Is carbon-rs-dev up, and how good is its uptime?

The current status for carbon-rs-dev is offline, last seen 33 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.

On what Rust version does carbon-rs-dev operate?

Rust network protocol 2633 and build 165217 on Linux is what carbon-rs-dev runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What should you expect from wipe day on carbon-rs-dev?

The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.

When does carbon-rs-dev wipe? What schedule does it follow?

There are too few of carbon-rs-dev's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 33 days 5 hours have passed since this world was made.

Server tags

Where does carbon-rs-dev appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take carbon-rs-dev: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

How should you read the tags on carbon-rs-dev?

The game's server browser picks up these carbon-rs-dev tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join carbon-rs-dev?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 177.72.227.240:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.