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Network live 11,765 servers online 73,690 players aboard 229 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

PaperRust LOCAL validation

Offline 177.72.227.240:28015 checked 10d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,318ranktop 70%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 19 Oct, 13:19 UTC 14:19 UK · 10d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 35 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average 66 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 21 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 73 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 274 / 310
Help desk

Quick answers

From the figures on this page.

Player count

How does PaperRust LOCAL validation compare with other Rust servers in the rankings?

A seven-day player-hours count places PaperRust LOCAL validation at #15,318: the top 70% of every ranked server.

What is the current population on PaperRust LOCAL validation?

At the moment PaperRust LOCAL validation is offline, having last been seen 10 days 7 hours ago.

Rules and settings

On what map does PaperRust LOCAL validation take place?

The map on PaperRust LOCAL validation is procedural, produced by the game.

What are the rules on PaperRust LOCAL validation, and what settings does it run?

The name of PaperRust LOCAL validation gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Server details

What location does PaperRust LOCAL validation run from?

You will find no region published by PaperRust LOCAL validation. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 177.72.227.240:28015.

What is the uptime of PaperRust LOCAL validation, and is it online?

Offline for now: PaperRust LOCAL validation was last seen 10 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 19 October 2026.

What Rust version is PaperRust LOCAL validation using?

On Linux, PaperRust LOCAL validation runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on PaperRust LOCAL validation when wipe day arrives?

0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

When does PaperRust LOCAL validation wipe? What schedule does it follow?

There are too few of PaperRust LOCAL validation's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 10 days 9 hours.

Server tags

Where does PaperRust LOCAL validation appear in Rust Wipe Tracker lists and filters?

You will find PaperRust LOCAL validation on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on PaperRust LOCAL validation?

Read off the game's server browser, the tags for PaperRust LOCAL validation are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to PaperRust LOCAL validation?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 177.72.227.240:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.