ServerName
Offline 178.123.95.74:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 548 / 675
- Rustoria.co - EU East Long 357 / 525
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU Main 37 / 250
- Rustafied.com - EU Friday 118 / 200
- Rustoria.co - EU East Medium 128 / 300
Quick answers
From the figures on this page.
Player count
Where does ServerName place among Rust servers?
In the top 39% of all ranked servers sits ServerName, at #8,618 on hours played over seven days.
Is ServerName busy at the moment?
At the moment ServerName is offline, having last been seen 3 days 14 hours ago. Averaged over the past week: 1 players, peaking at 1.
Server rules
Which map is active on ServerName?
The map on ServerName is procedural, produced by the game.
Which settings and rules apply on ServerName?
You will not find a gather rate in the name of ServerName. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of ServerName?
You will find no region published by ServerName. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 178.123.95.74:28015.
What is the uptime of ServerName, and is it online?
ServerName is offline at the moment, with the last sighting 3 days 14 hours ago. It was up 5 of 72 hours over the last 3 full days, 7% of the time. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.
On what Rust version does ServerName operate?
On Windows, ServerName runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does ServerName wipe, and at what times?
To tell its rhythm we would need more of ServerName's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 25 days 6 hours have passed since this world was made.
Server tags
Where does ServerName appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to ServerName?
Enter client.connect 178.123.95.74:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.