ULta Rust | Vanilla+
Offline 178.129.21.32:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 50 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 53 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 28 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Player activity
How does ULta Rust | Vanilla+ compare with other Rust servers in the rankings?
A seven-day player-hours count places ULta Rust | Vanilla+ at #15,491: the top 69% of every ranked server.
How many players are on ULta Rust | Vanilla+ right now?
At the moment ULta Rust | Vanilla+ is offline, having last been seen 38 days 10 hours ago.
Rules and settings
What is the current map on ULta Rust | Vanilla+?
Generated by the game with seed 1234567, the procedural map on ULta Rust | Vanilla+ is size 3,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on ULta Rust | Vanilla+?
You will not find a gather rate in the name of ULta Rust | Vanilla+. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does ULta Rust | Vanilla+ run from?
You will find no region published by ULta Rust | Vanilla+. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 178.129.21.32:28015.
How reliable is ULta Rust | Vanilla+, and is it currently online?
ULta Rust | Vanilla+ is offline at the moment, with the last sighting 38 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 19 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does ULta Rust | Vanilla+ operate?
Rust network protocol 2633 and build 164530 on Linux is what ULta Rust | Vanilla+ runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does ULta Rust | Vanilla+ wipe? What schedule does it follow?
There are too few of ULta Rust | Vanilla+'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 38 days 13 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is ULta Rust | Vanilla+ part of?
The Rust Wipe Tracker lists that include ULta Rust | Vanilla+ are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on ULta Rust | Vanilla+?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags ULta Rust | Vanilla+ publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join ULta Rust | Vanilla+?
Enter client.connect 178.129.21.32:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.