Squad 67
Offline 178.140.185.87:28082 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 827 / 850
- Rustoria.co - EU Main 57 / 250
- Rusty Moose |EU Main| 133 / 250
- Rustoria.co - EU East Long 517 / 575
- Rustoria.co - EU East Medium 322 / 350
- Rustafied.com - EU Friday 233 / 325
Quick answers
From the figures on this page.
Player count
Where does Squad 67 place among Rust servers?
A seven-day player-hours count places Squad 67 at #15,369: the top 70% of every ranked server.
What is the current population on Squad 67?
At the moment Squad 67 is offline, having last been seen 43 hours ago. Averaged over the past week: 0 players.
Map and rules
Which map is active on Squad 67?
The map on Squad 67 is procedural, produced by the game.
What settings and rules should you know for Squad 67?
The name of Squad 67 gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Squad 67?
No region is published by Squad 67. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 178.140.185.87:28082.
How reliable is Squad 67, and is it currently online?
The current status for Squad 67 is offline, last seen 43 hours ago. 0 of 24 hours were up in the last 1 full day, a 0% share. The first sighting of it by Rust Wipe Tracker came on 25 October 2026.
On what Rust version does Squad 67 operate?
The version on Squad 67 is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does Squad 67 wipe, and at what times?
Its rhythm cannot yet be told: too few of Squad 67's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 43 hours.
Server tags
Where does Squad 67 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Squad 67 are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
What is the meaning of the server tags on Squad 67?
Read off the game's server browser, the tags for Squad 67 are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Squad 67?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 178.140.185.87:28082.