ServerName
Offline 178.141.185.196:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 18 Sep, 09:38 UTC 10:38 UK · 40d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 17 Sep, 18:40 UTC 19:40 UK · 41d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 562 / 675
- Rustoria.co - EU East Long 360 / 525
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU Main 41 / 250
- Rustafied.com - EU Friday 119 / 200
- Rustoria.co - EU East Medium 131 / 300
Quick answers
From the figures on this page.
Player activity
Where does ServerName place among Rust servers?
In the top – of all ranked servers sits ServerName, at #13,273 on hours played over seven days.
How many players are on ServerName right now?
The last sighting of ServerName was 40 days 10 hours ago; it is offline right now.
Map and rules
What are the rules on ServerName, and what settings does it run?
The name of ServerName gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does ServerName run from?
No region is published by ServerName. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 178.141.185.196:28015 is its address.
Is ServerName up, and how good is its uptime?
The current status for ServerName is offline, last seen 40 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does ServerName operate?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How does ServerName handle its wipe days?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does ServerName wipe, and at what times?
To tell its rhythm we would need more of ServerName's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 40 days 11 hours.
Tags and listings
Where does ServerName appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags ServerName publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to ServerName?
Enter client.connect 178.141.185.196:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.