ICE Map Forge local verification
Offline 178.155.22.95:54403 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 250 / 275
- Rustoria.co - EU Main 19 / 250
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU East Long 162 / 200
- Rustoria.co - EU East Medium 61 / 200
- Rustafied.com - EU Friday 31 / 100
Quick answers
From the figures on this page.
Player count
Where does ICE Map Forge local verification place among Rust servers?
In the top 69% of all ranked servers sits ICE Map Forge local verification, at #15,423 on hours played over seven days.
How many players are on ICE Map Forge local verification right now?
At the moment ICE Map Forge local verification is offline, having last been seen 38 hours ago. For the last seven days the average player count was 0.
Server rules
What are the rules on ICE Map Forge local verification, and what settings does it run?
The name of ICE Map Forge local verification gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does ICE Map Forge local verification run from?
There is no region published for ICE Map Forge local verification. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 178.155.22.95:54403.
How reliable is ICE Map Forge local verification, and is it currently online?
The current status for ICE Map Forge local verification is offline, last seen 38 hours ago. 0 of 24 hours were up in the last 1 full day, a 0% share. 26 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is ICE Map Forge local verification using?
Rust network protocol 2634 and build 167781 on Windows is what ICE Map Forge local verification runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does ICE Map Forge local verification wipe, and at what times?
To tell its rhythm we would need more of ICE Map Forge local verification's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 38 hours have passed since this world was made.
Tags and listings
Where does ICE Map Forge local verification appear in Rust Wipe Tracker lists and filters?
You will find ICE Map Forge local verification on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on ICE Map Forge local verification?
gmrust (Game mode): Standard Rust survival is the game mode here; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags ICE Map Forge local verification publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to ICE Map Forge local verification?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 178.155.22.95:54403.