Oxide Test Server
Offline 178.168.43.230:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 159 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 189 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 78 / 700
- RustSpain.com | EU Main 10 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23 / 1000
Quick answers
From the figures on this page.
Population
How does Oxide Test Server compare with other Rust servers in the rankings?
Over the past seven days, Oxide Test Server has climbed to #15,800 for player hours, putting it in the top 72% of all ranked servers.
How many players are on Oxide Test Server right now?
At the moment Oxide Test Server is offline, having last been seen 17 days 21 hours ago.
Rules and settings
What is the current map on Oxide Test Server?
The game generates the procedural map that Oxide Test Server runs.
What settings and rules should you know for Oxide Test Server?
You will not find a gather rate in the name of Oxide Test Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched off.
Server details
In which region is Oxide Test Server based?
There is no region published for Oxide Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 178.168.43.230:28015.
How reliable is Oxide Test Server, and is it currently online?
Offline for now: Oxide Test Server was last seen 17 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 3 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Oxide Test Server operate?
On Linux, Oxide Test Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Oxide Test Server wipe, and at what times?
To tell its rhythm we would need more of Oxide Test Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 26 days 3 hours have passed since this world was made.
Tags and listings
Where does Oxide Test Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Oxide Test Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Oxide Test Server?
The game's server browser picks up these Oxide Test Server tags: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Oxide Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 178.168.43.230:28015.