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Network live 11,703 servers online 41,069 players aboard 98 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

nameserver

Offline 178.172.146.111:28015 checked 22d ago

Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 1 players now 0% full
07-day averagepeak –
#15,984ranktop 71%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep7 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 5 Oct, 15:52 UTC 16:52 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average 196 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 119 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 23 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average 11 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 23 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 28 / 225
Help desk

Quick answers

From the figures on this page.

Player count

Where does nameserver place among Rust servers?

Over the past seven days, nameserver has climbed to #15,984 for player hours, putting it in the top 71% of all ranked servers.

Is nameserver busy at the moment?

The last sighting of nameserver was 22 days 9 hours ago; it is offline right now.

Server rules

What is the current map on nameserver?

The map on nameserver is procedural, produced by the game.

Which settings and rules apply on nameserver?

The name of nameserver gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Server details

What location does nameserver run from?

There is no region published for nameserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 178.172.146.111:28015.

Is nameserver up, and how good is its uptime?

The current status for nameserver is offline, last seen 22 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.

On what Rust version does nameserver operate?

Rust network protocol 2634 and build 166652 on Windows is what nameserver runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on nameserver when wipe day arrives?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

When does nameserver wipe? What schedule does it follow?

To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 23 days 9 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is nameserver part of?

The Rust Wipe Tracker lists that include nameserver are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

The game's server browser picks up these nameserver tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join nameserver?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 178.172.146.111:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.