nameserver
Offline 178.177.237.252:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 468 / 525
- Rustoria.co - EU Main 28 / 250
- Rusty Moose |EU Main| 48 / 250
- Rustoria.co - EU East Long 223 / 275
- Rustoria.co - EU East Medium 83 / 200
- Rustafied.com - EU Friday 93 / 150
Quick answers
From the figures on this page.
Player count
What is the ranking of nameserver against other Rust servers?
In the top 53% of all ranked servers sits nameserver, at #12,278 on hours played over seven days.
What is the current population on nameserver?
The last sighting of nameserver was 31 days 16 hours ago; it is offline right now.
Rules and settings
What is the current map on nameserver?
The game generates the procedural map that nameserver runs.
What are the rules on nameserver, and what settings does it run?
You will not find a gather rate in the name of nameserver. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is nameserver based?
You will find no region published by nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 178.177.237.252:28015.
Is nameserver up, and how good is its uptime?
Offline for now: nameserver was last seen 31 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 26 September 2026.
What Rust version is nameserver using?
The version on nameserver is Rust network protocol 2633 and build 165217, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does nameserver reset its map?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 32 days.
Tags and listings
On Rust Wipe Tracker, which lists and filters is nameserver part of?
The Rust Wipe Tracker lists that include nameserver are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on nameserver?
The game's server browser picks up these nameserver tags: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join nameserver?
Enter client.connect 178.177.237.252:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.