nameserver
Offline 178.177.238.17:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 06:22 UTC 07:22 UK · 26d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 476 / 500
- Rustoria.co - EU East Long 280 / 300
- Rusty Moose |EU Main| 39 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 88 / 100
- Rustoria.co - EU East Medium 111 / 200
Quick answers
From the figures on this page.
Player activity
How does nameserver compare with other Rust servers in the rankings?
In the top 57% of all ranked servers sits nameserver, at #12,759 on hours played over seven days.
Is nameserver busy at the moment?
At the moment nameserver is offline, having last been seen 23 days 9 hours ago.
Server rules
On what map does nameserver take place?
The map on nameserver is procedural, produced by the game.
What settings and rules should you know for nameserver?
The name of nameserver gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is nameserver based?
No region is published by nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 178.177.238.17:28015.
What is the uptime of nameserver, and is it online?
The current status for nameserver is offline, last seen 23 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 19 September 2026.
What Rust version is nameserver using?
Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does nameserver wipe, and at what times?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 26 days 15 hours.
Tags and filters
Where does nameserver appear in Rust Wipe Tracker lists and filters?
You will find nameserver on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on nameserver?
The game's server browser picks up these nameserver tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join nameserver?
Enter client.connect 178.177.238.17:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.