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Network live 11,668 servers online 33,864 players aboard 84 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

nameserver

Offline 178.177.238.251:28015 checked 25d ago

Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
2/ 15 players now 13% full
07-day averagepeak –
#12,330ranktop 54%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep4 Oct7 Oct10 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 06:22 UTC 07:22 UK · 26d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average 135 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 116 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 12 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average 23 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 10 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 19 / 200
Help desk

Quick answers

From the figures on this page.

Player count

How does nameserver compare with other Rust servers in the rankings?

A seven-day player-hours count places nameserver at #12,330: the top 54% of every ranked server.

Is nameserver busy at the moment?

The last sighting of nameserver was 25 days 10 hours ago; it is offline right now.

Rules and settings

Which map is active on nameserver?

The map on nameserver is procedural, produced by the game.

Which settings and rules apply on nameserver?

No gather rate appears in the name of nameserver. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is nameserver based?

There is no region published for nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 178.177.238.251:28015.

How reliable is nameserver, and is it currently online?

The current status for nameserver is offline, last seen 25 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.

On what Rust version does nameserver operate?

The version on nameserver is Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on nameserver when wipe day arrives?

The average busiest point of its recent wipes was 2 players. After 35 hours the latest wipe's crowd hit its peak.

On what schedule does nameserver reset its map?

To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 26 days 21 hours.

Tags and filters

Where does nameserver appear across the Rust Wipe Tracker lists and filters?

You will find nameserver on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on nameserver?

The game's server browser picks up these nameserver tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join nameserver?

Enter client.connect 178.177.238.251:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp15
Max players Slot count: 15.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.