nameserver
Offline 178.177.239.110:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 710 / 750
- Rustoria.co - EU Main 58 / 250
- Rusty Moose |EU Main| 99 / 250
- Rustoria.co - EU East Long 403 / 450
- Rustoria.co - EU East Medium 217 / 250
- Rustafied.com - EU Friday 181 / 250
Quick answers
From the figures on this page.
Player activity
What is the ranking of nameserver against other Rust servers?
A seven-day player-hours count places nameserver at #15,335: the top 69% of every ranked server.
What is the current population on nameserver?
The last sighting of nameserver was 7 days 17 hours ago; it is offline right now. Averaged over the past week: 0 players.
Rules and settings
On what map does nameserver take place?
A procedural map, generated by the game, is what nameserver runs.
Which settings and rules apply on nameserver?
No gather rate appears in the name of nameserver. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.
Server details
In which region is nameserver based?
You will find no region published by nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 178.177.239.110:28015.
Is nameserver up, and how good is its uptime?
nameserver is offline at the moment, with the last sighting 7 days 17 hours ago. It was up 3 of 168 hours over the last 7 full days, 2% of the time. The first sighting of it by Rust Wipe Tracker came on 19 October 2026.
On what Rust version does nameserver operate?
Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does nameserver wipe, and at what times?
To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 11 days 13 hours.
Server tags
Where does nameserver appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take nameserver: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
Read off the game's server browser, the tags for nameserver are: gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join nameserver?
Enter client.connect 178.177.239.110:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.