ServerName
Offline 178.178.103.21:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 12:15 UTC 13:15 UK · 26d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 330 / 375
- Rustoria.co - EU East Long 220 / 250
- Rusty Moose |EU Main| 37 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 55 / 100
- Rustoria.co - EU East Medium 78 / 200
Quick answers
From the figures on this page.
Player activity
How does ServerName compare with other Rust servers in the rankings?
Over the past seven days, ServerName has climbed to #10,972 for player hours, putting it in the top 49% of all ranked servers.
How many players are on ServerName right now?
At the moment ServerName is offline, having last been seen 2 days 10 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Server rules
Which map is active on ServerName?
The game generates the procedural map that ServerName runs.
What are the rules on ServerName, and what settings does it run?
No gather rate appears in the name of ServerName. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is ServerName based?
You will find no region published by ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 178.178.103.21:28015 is its address.
What is the uptime of ServerName, and is it online?
The current status for ServerName is offline, last seen 2 days 10 hours ago. 4% is the uptime for the last 7 full days, up for 7 of 168 hours. 22 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is ServerName using?
The version on ServerName is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does ServerName reset its map?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 26 days 11 hours.
Tags and listings
Where does ServerName appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to ServerName?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 178.178.103.21:28015.