myserver
Offline 178.184.206.42:28015 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 3 Oct, 11:33 UTC 12:33 UK · 25d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 303 / 375
- Rustoria.co - EU East Long 193 / 250
- Rusty Moose |EU Main| 36 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 46 / 100
- Rustoria.co - EU East Medium 59 / 200
Quick answers
From the figures on this page.
Player count
How does myserver compare with other Rust servers in the rankings?
Over the past seven days, myserver has climbed to #15,998 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on myserver?
At the moment myserver is offline, having last been seen 25 days 11 hours ago.
Rules and settings
On what map does myserver take place?
A procedural map, generated by the game, is what myserver runs.
What settings and rules should you know for myserver?
The name of myserver gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of myserver?
There is no region published for myserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 178.184.206.42:28015.
What is the uptime of myserver, and is it online?
Offline for now: myserver was last seen 25 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 30 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does myserver operate?
On Windows, myserver runs Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on myserver when wipe day arrives?
At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
How often does myserver wipe, and at what times?
To tell its rhythm we would need more of myserver's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 11 hours.
Server tags
Where does myserver appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include myserver are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on myserver?
gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags myserver publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to myserver?
Enter client.connect 178.184.206.42:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.